Posts Tagged ‘animation’

Beethoven’s 5th Graphical Score – or – “Listen – you smell that?”

Friday, September 25th, 2009

I stumbled across this animated video set to Beethoven’s Symphony No. 5 at the AdaFruit Industries blog where the amazing Limor Fried and company design, make and share a relentless supply of inspirational DIY tech projects and other things that capture the imagination.

This animation has been described as being sort of like an orchestral Guitar Hero version of Ludwig’s big number 5. I’m reminded of Norman McLaren‘s work as well as Disney’s Fantasia and some of Chuck Jones‘ more graphic experiments. For those who don’t read music notation it’s an interesting new way to perceive sound – akin to player piano rolls but with colours and blinky lights and shit.

Like any of the insane monkeys that inhabit this planet I am moved by music and there are favourite tunes and genres that get my body shifting in an overweight white man’s simulation of what might perhaps charitably be referred to as dancing. I don’t really dance. I used to and I used to be a very physical performer in my theatre days. Now I mostly just tap my fingers and bob my head – unless I’m cooking in the kitchen and no one is watching – then I become Gene Kelly in my mind and I’m sure if I ever saw video of those culinary terpsichorean antics I’d make like Brian Wilson and take to my bed forever.

Beethoven’s 5th has a lot of resonance for me – it’s impossible for anyone not to be moved by this piece. It reaches into our chests and commands us to beat our hearts together as connected beings. The opening notes were used as code to signify the beginning of the Normandy invasion of World War Two because they matched the morse code for the letter V – for victory. The 5th was also used and figured stunningly in Martin Ritt’s film Conrack. I’d love to post a clip of the pertinent scene here but damned if I can find one online. Find the film – watch the whole thing.

And just to fill out more of the page – here’s a taste of what Norman McLaren could do with music and moving pictures:

If you want to know more about him be sure to watch the NFB documentary Creative process: Norman McLaren – which isn’t available for viewing online (it had been posted on YouTube but was taken down) which is just plain bullshit. There’s a lot more to the man than anything we ever saw when they’d show these things in our classrooms.

And here’s my favourite of Chuck Jones’ musical pieces – after One Froggy Evening and Rabbit Of Seville, of course:

Now this kind of web-surf-musing brings me to thinking of Synesthesia, where the sensory pathways in our brain are linked so as to allow us to see music and taste sound – so naturally I have to include this TED Talk by Oliver Sacks about hallucinations experienced by visually impaired people – some of which are directly related to the perception of animated cartoons. As with anything Sacks has to offer it is truly fascinating shit.

No matter what you hear, see, touch or taste today, make an effort to experience it in a different way. Practice makes perfect, of course, so maybe if we all do this sort of thing every day we might gain the ability to experience each other in different ways too – and that’s the sort of music I could dance to.

And now – with the last word – here’s Chuck:

Cheers.

Pencil Test

Monday, April 6th, 2009

Geek alert! This an animation entitled: Pencil Test. It was created in 1988 to show what could be done on the then new Mac II computers.

I’ve been messing with CG for a while now and although I am far from being any sort of pro with packages like Cinema 4D, Blender and others – farting around with machinama too – I do enjoy what can be created with them. The tools just get better and better and the machines get faster and faster. The advances made in the field have been extraordinary.

Here’s the behind-the-scenes of Pencil Test. What’s extraordinary is they are talking about using computers with only 4 megabytes of RAM. 4 megs?! Christ – I have pencils with more memory now.

About 10 years ago I had the good fortune to meet up with Steve “Spaz” Williams and give him and his family a tour of our shop where we made our kids TV productions. He was lamenting the mechanical realism of CG at that time, where re-creating a faux reality was more important than innovation in character design and pushing the art of the medium. We agreed that the best CG would be to created something that looked like torn out sketch taped to a popsicle stick and waggled from under the camera. Silly idea, yeah, but we got a giggle out of it.

I love puppets and always will – but I’m not wholly devoted to them. I began my interest in filmmaking with my friend Bryan, making stop motion movies in his mother’s garage and in the back room of our high school art teacher’s office. That was puppets too – sort of. My interest in film brought me into theatre studies and I became (among other things) a mime. God help me, I still shudder when I say that. But my work in mime and mask and physical theatre was also a kind of puppetry – manipulating the human body to express character and emotion. All those things combined, the physical and visual expression of character and narrative, fed my ability to work with the Muppets and gain a career in puppetry.

It’s all the same shit.

As geeky and dated as these videos are it’s still refreshing to see that the most simple tools can be used to created works of wonder and amusement.

Now, if you’ll excuse me, I’m gonna go finish my own animation work – but first I gotta find some popsicle sticks.

Cheers.